How to control the max speed of a pawn uesing a variable

Hi I would like to control the max speed of a pawn using this parameter under physics

is there a BP node for this

hi Dino :slight_smile: If you are looking to control your physics pawn’s max speed, I’d look elsewhere (default physics volume friction in project settings, terminal velocity etc… maybe set linear velocity using a clamp). Unless there is a solid need for it, consider using the usual Pawn and Character… With so much power and control… physics in UE4 can get a bit complex… see my other post today for a bit more info

I haven’t looked into it a lot but depenetration velocity is specifically related to the speed at which actors collide and pass through each other.

right click in your blueprint > uncheck context sensitive > type “depenetration” > pick the one you need

I think the target will be your character movement component, not sure though

i,m just add impulse to move the player it is a normal pawm