How to control the display of TooltipWidget.

Excuse my question in poor English.
I am currently having trouble displaying the tooltip display.
I have set up a Tooltip Widget on one of the widget elements. This itself is functioning normally.

However, there was one situation where I could not get the tooltip to display and behave as I wanted it to.

image

Above is a grid inventory.
The GridInventory consists of a GridButton for the entire inventory and an ItemButton for each item, with a tooltip set on the ItemButton so that hovering over the item will display the tooltip.
However, in some situations, you may want to display the tooltip for an item but pass input to the grid button below it.

I tried several approaches, all of which did not work perfectly, but I found that if I could do one of the possibilities listed below, I could solve this problem.

1: Display tooltips and prevent ItemButton from consuming input.

2: I have considered how to pass the item information to the grid button below and then have the grid button display the tooltip. However, it seems to me that the tooltip display etc. only updates when the grid button is hovered over. This grid button is one for the entire inventory.

For example, if you hover over a GridButton where there are no items, the tooltip will not appear even if you hover over the item afterwards.
However, if there is a way to force the tooltip to update its display, etc., via blueprints, etc., I believe this method would solve the problem.

I am truly distressed and will show my utmost appreciation for any help.
Please let me know if my poor English is not conveying the proper information or if you need more information.
Thanks for reading.

This issue has been resolved.
I just lacked a little understanding of the tooltip, and since the fix is dependent on this program, I will not share the solution.