How to control metahuman with stream data

I have 3d location of joints in different frames in python, and create a blueprint that can stream data from python to ue with livelink plugin. but when i pass joint locations to ue, the character doesn’t have correct pose.
could you help me what should i do?

@RaminAkhtar Hi, did u find a solution ? Am also met this problem.

How did u send pose data to livelink?