So i wanted to put a car passing from point A to point B in front of the camera. So i made a custom path with the car and the animation is in a loop. The problem is, how do i know when is the car passing by when i export the video? Is there anyway to control this ? Thank you!
Hi ,
With custom paths, timing it just right requires you to use the delay value, speed value, and the length of the path, as well as the length of the video.
The animation for the custom path will always start at the beginning of a video, so in a 10-second video with a path that covers 100 meters and speed of 36kmh (10m/s), you can easily tell where the vehicle on the path will be at which point of the video. In this case, the animation will take as long as the video, so it won't get a chance to loop. If the animation needs to loop, then you can use the delay value to adjust the position accordingly on subsequent loops, delaying the animation from repeating by X seconds.
It comes down to adjusting values accordingly and doing a little math to predict the position of the vehicle on the path.
Best,
Raghib
So even though in the media I'm always watching the custom path animation looping, when i export it, the custom path animation and the video will start at the same time (if the delay is 0) ?
Thank you very much!!
Yes, that's right.
Just to clarify, though, the delay value only affects when the animation will begin looping. The animation will always start immediately, and the delay will only affect how long it will take once the first animation is complete for the second one to begin.
Best,
Raghib