Hi!
In my current setup, I have a standard FPS character and when I aim at another character actor blueprint in the world, which is simply a ball, and press E, I possess the ball and can simply move around.
I would like to move that ball along a spline depending on the keyboard keys I press. For example, from the starting point, I can only go forward. I press W and the ball automatically moves (not teleport) from point A to point B. Then at point B, the path splits in three. I can either go left(A), forward again(W), right (D), or back (S). Here’s a drawing to explain better. Also if a path has a curve, I want the ball to follow the curve, not go in a straight line from point A to B.
Hopefully I would like this character blueprint to be fully customizable, so I can just create any splines and path and it will work.
Don’t hesitate to ask questions if you need precisions!
Thanks a lot!