I use Motionbuilder 2022 to connect my mocap data to the Mannequin and send it to Unreal Engine with the UE-LiveLink plugin. It can be work in Unreal Engine 5.0.3.
I try to use Unreal Engine 5.1.1 in the same PC with the same operation. But there is nothing in Window-Virtual Production-Live Link-Source-Message Bus Source. The Live Link plugin has been checked. What should I do to deal with that?