How to configure Visual Studio for UE 5.7?

Hi all

I’m just a novice hobbyist, please be gentle.

Got new Windows 11 PC and want to try developing apps for PCVR using Meta Quest 3 headset. I’ve previously dabbled with developing stand-alone Quest apps (with mixed results) but I thought this time I would try dev for PC - thinking life might be easier with all the Android stuff out of the way (ha ha).

Baby steps …

I installed UE 5.7, created project with VR template as (what I hope will be) a simple test. I set up Meta Quest Link and I can use my headset for VR Preview. Hurray.

Next I tried packaging. Initially it just wouldn’t do it. A bit of Googling led me to download and install latest Windows SDK and DotNet. Now the project will start building but it fails with unknown error. Examining the log and a bit more Googling seems to indicate I need Visual Studio Community 2022.

This page seems to confirm this is indeed what I need,

However, it doesn’t say where or how to get Visual Studio. If I search and try to get it from Microsoft it looks like only a newer v2026 (bit premature?) is available.

I did look for the older 2022 version at this page but there isn’t a Community version, and the page says “Older versions require an active Visual Studio Subscription”!

I also tried using this forum item, but that didn’t get me any further. It still reference the 2022 version. It suggests it has a link to “VS 2022 For UE 5.7.0” but that actually takes me to some sort of learning app on the Google store.

Any suggestions for how I can proceed to sort out the Visual Studio install and configuration?

Thanks in advance.

hello, you can try a search in the forum, it has been solved already. you need to modify a file to allow it to use vs2026 iirc.

Thanks for the quick response Nande.

I did try a forum search before I posted my question. I’ve had another look and found a similar issue posted by @8Zerocool8 here

It’s not quite the same as my issue. They seem to be addressing the issue of building the engine from source. That may be a bit too advanced for me; I’m just using the standard engine via the Epic Launcher. However, I’ll try pursuing my query via that thread.

Cheers

Managed to resolve it. I just downloaded and installed Visual Studio Community 2026 and configured as for v 2022. Packaging now works.

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great, im glad my post helped you find the solution.

great work.