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How to compile FleX Branch

Hi. I’m having problems installing the Flex branch,

I follow the instructions:

  1. git clone https://github.com/NvPhysX/UnrealEngine.git

  2. You should now be on the release branch. Run setup.bat. You can now run GenerateProjectFiles.bat, build UE4, run it, etc.

  3. git branch –t FleX origin/FleX

  4. git checkout FleX

  5. GenerateProjectFiles.bat

  6. Open .sln, build UE4.

  7. Run UE4 Editor, open the FleX test project.

but the command number 3: “git branch –t FleX origin/FleX” doesn’t work.

How to proceed?

Use this https://github.com/NvPhysX/UnrealEngine/tree/VRFunhouse-4.11 with visual 2013 and not replace the files in the setup