Anyone know how to compile an actor BP from python ?
For the context, I modify my BP, changing the material from some skeletal meshes and it works well, but i noticed that sometimes the change is forgotten at next restart because i didn’t recompile the BP. So it seems that recompiling is necessary to commit the changes.
I have lots of BP and recompiling manually (open + click compile) kind of miss the point of modifying BP through python
I couldn’t find any “compile” or “recompile” function in the api doc.
I found a “recompile_VM” but not sure what it is and i couldn’t use it anyway.
Any help welcomed