I would want to ask you for the best way to compare two dates inside Unreal, please.
The objetive is to set one date into a variable and compare the current actual date, to know if that initial date is more recent or older than the current time (date).
Summary: I wan’t to stablish an expiration date for my application.
Oh, thank you so much @Everynone ! I didn’t think about those math symbols working with time structures
I would want to ask you an additional question, please: any idea about getting the date from the internet? (Currently, expiration date can be bypassed changing the SO date)
Certainly I didn’t search for it. I just asked because of the adrenalin replying the previous post. (Not as the first question, which I tried to find in Google, of course).
Don’t worry. The main and most important part is already achieved with your advice.
I would probably put up a custom server (php, c#, java whatever you are comfortable with) and expose the date via an api through JSON. (just do an encoding of current datetime with the needed daylight saving + - x hours depending on time zone)
You could go with a free service but if it’s critical for license expiration etc
then I wouldn’t recommend it.