I’ve been working on a painting game using render targets and this tutorial as a base https://www.youtube.com/watch?v=TVZS7BHSEkY&list=WL&index=4
Currently I am able to paint a canvas from brown to blue
(I am uncertain why it turns white, but that is a seperate issue)
Is there now a way for me to determine how much of the canvas has been painted or how much of the colour has been changed? This way I could set up events for when the canvas has been interacted with - for example deleting the canvas once the colour of it has been changed