How to combine Meshes for an imnported model from Blender - FBX to UE5.1

Hi MetaArchitectsio

If it’s a Skeletal Mesh you’re wanting to import - you can’t as a rule of thumb (although there are MeshMerge systems: Working with Modular Characters | Unreal Engine 4.27 Documentation )

If it’s a static mesh - untick the “Skeletal Mesh” and select “Combine Meshes” in the advanced section.