You doing it in wrong way. You must teleport character to location outside of any teleporting triggers. Or you must teleport only player camera.
Hope it help
You doing it in wrong way. You must teleport character to location outside of any teleporting triggers. Or you must teleport only player camera.
Hope it help
Hello, I have simple teleportation over colliders in my HMD and Portals, once I intersect with invisible static mesh, it teleports me there, very simple, but when I am teleporting to the new location, I still colliding with invisible static mesh, how to make sure to avoid collisions from inside that invisible mesh?