There’s a node called “Get Hit Result Under Cursor by Channel”. you would normally use in in your player controller.
If you want to use on any other place you need to connect a “GetPlayerController” into the “Target” pin.
There’s a node called “Get Hit Result Under Cursor by Channel”. you would normally use in in your player controller.
If you want to use on any other place you need to connect a “GetPlayerController” into the “Target” pin.
Hi i just want to know how to click on a 3D object and on result would print out a string. I have tried the “On Clicked” within blueprints but nothing is happening. I would preferably like to use this mechanic in level blueprints but not too bothered.
Many Thanks
Thank you very much!