How to choose rotation between imported library

Apparently I have two options for Rotation available since I imported the ‘/UnrealEngine.com/Temporary/SpatialMath’ library, and I need it for something else in my code, but now I can’t use the normal rotation that I get from FortCharacter.

The issue is your variable name “rotation”, which is already a reserved word In Verse hence the ambiguity. Call it something else like rotation1, and it should work!

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So you don’t make the mistake again, variables start with an uppercase in Verse, they’re also case sensitive :+1:

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