Apparently I have two options for Rotation available since I imported the ‘/UnrealEngine.com/Temporary/SpatialMath’ library, and I need it for something else in my code, but now I can’t use the normal rotation that I get from FortCharacter.
The issue is your variable name “rotation”, which is already a reserved word In Verse hence the ambiguity. Call it something else like rotation1, and it should work!
So you don’t make the mistake again, variables start with an uppercase in Verse, they’re also case sensitive ![]()
