How to check whether player is eliminated by headshot damage?

Hi,

I’m trying to identify if a player was eliminated by headshot or not. So far I found that I can check damage result and which weapon caused damage by subscribing to the DamagedEvent on the player obj. I’ve checked documentation I could not find any details on how to identify the damage type. Any help is much appreciated. Thanks

A tracker can be set for headshot damage only, can you check them with verse ?

The damaged event is super buggy, gives the amount, but that’s about it at the moment as far as I can tell via testing. I’d love to be proven wrong