Hi,
I have a map created using World Partition. That map has a landscape, structures, and buildings. The problem is with placing the player character after loading the game. It works well when the game was saved while the player character was standing on the landscape, but when saved inside a building, the player character is loaded first and starts falling while the building is being loaded. I need to know how to check when the map finishes loading to spawn the character inside an already loaded building.