Hey, I need some help with line tracing stuff.
The mechanic is: The player looks at an actor and that actor should receive that “I am watched / I was hit by linetrace” information and do something after that, for example dealing damge to the player.
So I need to know now how do I check if the actor was hit by a line trace that comes from the player.
If I use in the Actor BP the “Event ActorBeginOverlap” instead, besides the linetrace, the damage works.
Is there maybe a node that could work like “Event Actor was hit by line trace” or do I have to cast or do something else?
I can add images later if that helps. Thanks for any ideas how to face my problem!