how to check i have a certain item in my inventory

hi, im making a 3d game where the player picks up an item (in this case, a Football) and it gets stored in the inventory. Then, I want an NPC to say a dialogue, when the Football is inside the inventory. I used YouTube tutorials to make these blueprints, but since I’m a beginner (and cant find the answer im looking for online) im asking this here.

from a tutorial i followed, i have this inventory system with this function; im guessing i need to use an adaptation of this to find the item named ‘Football’ specifically but idk how to do that.

you can see i added a check for football function, its empty bc idk what to do !!!

also maybe something like this? i have no idea.

problem is i want an NPC to say something when i have the football in my inventory. the npc and inventory blueprints are separate, i am so dumb that i dont even know how to have a variable on one accessible on another blueprint. how do i do this please

here is the npc blueprint where it says a dialogue, in the variables i added dialogue after ball because its gonna say two dialogues. one when i dont have ball i inventory and one when i do. if someone can help me out with this part too thatd be great

if someone can help me i’ll be grateful to you FOR LIFE! thanks!