How to check for collision with instanced Meshes on a Spline? (In Blueprint)


I made myself a little tool for creating walls along a spline using the construction script of the actor blueprint of this tool.
This tool is placed several times in my scene and each instance of these instances a variable amount of walls depending on the length of the spline.

Now I am trying to check for collision with these walls.
How would you go about doing this?
Is there a way to simply check for collision with the wall mesh which I’m instancing?

Many thanks in advance.

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