Hi STRiFE.x
I did it like this because the
IsInitialReplicationComplete
event no longer exists in UE5. Then i replace it with an interface function. It seems to work correctly.
But I have some doubts about the way to validate the components. Because I’m using the same Pawn for the players and for the AI.
Players use the HUD and the PlayerController
And the AIs don’t use HUD and use AIController…
So i did it like this:
What do you think about it?
Is it correct to do this to differentiate between a player and an AI? Or do you think there is a more correct way to do it?
Thank you very much!!

