Hi
I am creating a racing game and I have noticed that the sports car takes some time to get from extreme left to extreme right. I mean it is not responding to input simultaneously.
so it will return to the center and then continue to rotate to reach an extreme angle. So it makes it hard to steer smoothly and quickly.
I want it to follow the input value. let’s say the input is 0.7 and the maximum tire angle is 50 so it will rotate to a remapped angle value that is 70% of the 50 angle.
Thanks