I was wondering if it is possible to change the window-title of an Editor Utility Widget. By default the name of the Blueprint is used and I would like to change this to a more friendly name without having to change the Blueprint asset name.
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You can either do that in the constructor if you have a base c++ class by setting the TabDisplayName FText property or in the blueprint details “Config” category “Tab Display Name” property.
(post deleted by author)
Did not work until restarting the project!