Hey guys,
My jump animaiton is rootmotion, but it’s root always on ground while character is jumping,
so how to change the root to foot point? thank you.
I guess, that you need to do this in third party application. Where you can bake pelvis animation , then unlink pelvis from root, animate root (bake it from pelvis), and link again pelvis to root. Maybe even Control Rig have this instruments, not sure.