how to change the player charactor into a Physical Animation “charactor”?
whether the FPS or the 3rdPlayer demo, the player is derived from class Charactor, so its Capsule Component cannot be deleted, this is obviously not right if the Player is using Physical Aniamtion.
the Physical Animation demos in ContentExample use Blueprint Class derive from Actor, but they are not the Player, so how to change the Player, using BP Class derive from Pawn?or Actor? and then how to make it have the Player abilities as the FPS/3dtPlayer demo?
thanks!