I want to assign materials in order using a loop, and I want to change the order of the slots so that the appropriate ones are assigned. I searched but I can’t find a way. How can I do this?
I don’t think it can be done with skeletal meshes this way, for that you will still need to use a DCC I believe. But for static meshes it can be done using the Modelling Mode.
In that if you select attribs and then Edit Materials, you can just drag the material indices using the little dots on the left and then hit apply. Not sure if that is helpful to you or not.