How to change the loading position in the editor?

Hi,

i try to publish a 3D environment on the marketplace.

I got feedback from the support team and i am to change the loading position of one of my levels, because it’s currently far away from the actual scene.

So the question is: how to do that?

And just to be clear, i’m not talking about the player position when the level starts, just about the position after changing (and loading) a level in the editor.

thanks in advance.

I’m assuming it means that your ‘level’ is nowhere near the origin?

So I guess the solution is to move everything :slight_smile:

Hi,

wow that was a quick response, thank you!

I just double-checked it. It’s unfortunately not the case, some objects are on (0,0,0).

So unless all my objects are parented in a strange way anything should be placed correctly.

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Hmm, yeah, I don’t understand then. Are you streaming levels, or something?..

I have some Landscape Streaming Proxies in my level, also HLOD Instancing - but no real level streaming.

I also migrated this level from another project (from UE 5.0 to 5.2) some time ago - this might be the reason why the loading position changed (but it’s just a guess).
May the World Partition cause this problem?

Hmm, sorry, WP is not one of my areas… :frowning: