Hello, I’m using UE5.4, I just downloaded the Third Person Template, and am following along with this guide:
However, the guide only tells you how to modify the C++ character, but does not tell you how to change the default pawn class. I tried to follow a solution I found online by doing this:
(I commented out the default code and added the solution I found)
but when I ran the game it was still loading the BP_ThirdPersonCharacter and not my C++ character class.
I did check that I was using the correct game mode:
Someone online said that I must change the default class in C++ as changing it in the editor is not possible if it’s not a blueprint class