Hi,
I am trying to do some sort of object explorer , but I am having trouble with static meshes.
I have a blueprint ( Blueprint 1 ) with and exposed variable static mesh that I change every time that I place that blueprint on the world .
Then I have another blueprint ( Blueprint 2 ) that is the selected object.
How can I make this Blueprint2 show the object ( Blueprint 1 ) that I am looking at in the world?
Thank you.
Set Static Mesh node can do this.