I have been trying to create a particle effect that changes its colour from red to blue (for example) when i enter in a trigger box.
In this particle there is an emitter with the option “initial colour”.
In the Distribution of “initial colour” (under start color) i choose “DistributionVectorParticleParameter”
and assign the name “ChangeColour” to it. In Constant the values are X1 Y0 Z0 (This is red).
But i don´t know what blueprints I have to use to change to set X0 Y0 Z1.
Set Vector parameter? Doesn´t work for me. Set float parameter?
Thanks for your help