How to change only 1 dimension of location ?

I am an extreme beginner in Blueprints, hence sorry if my questions is trivial. How to change only the z-component of an actor’s location ?

Like this:

You can right click and split pins, too :point_up_2: . Or like so:

Kind of depends on what change means. Because you can also:

image

If the actor is in the world, you can mouse over transforms components and drag the values around with the mouse:

image

Or punch value in. Or you can use the Gizmo:

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my questions is trivial

I’d say it’s more on the vague side of things, as I’m sure there’s another half a dozen ways to do what you’ve described… :innocent:

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Thanks for your detailed answer. However in all example the target location needs to be fed with x, y and z. In case I just want to change z dimension of actor location, do I have to use a get location, change one part and feed set location ? I’m referring to Blueprint mainly. Thanks

Yes, the closest example:

If you split the vector pin up here, you can feed it just one component.

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