How to change morph target of skeletal mesh object. Not Skeletal mesh actor object.

I must be missing something. I have a skeletal mesh armor I want to morph because my characters are different sizes. I have the morph target created, but how do I change it from blueprints?

Adding a component for the armor piece isn’t viable since the armor is equipped through a separate component

Never mind, I’ll just change it through the component :sweat_smile:

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