Using 5.4 and it seems impossible to me. Deleted derive data cache, binaries, saved, intermediate folders… And somehow unreal is still ignoring my custom icon ive set in project settings (using .icns with all resolutions)
Ok so the problem is definitely the modernized xcode. It builds asset catalog using built in unreal icon and ignores what you set in project settings. It also puts icon in the packaged app but still the built-in one and on top of that it’s not even used cause it cannot be replaced and seems it is using the default built in assets.car
I will try to fiddle with intermediate folder’s xcworkspace file and worst case just change default engine icon set lol… What a mess
Aaand fixed it, so in the intermediate/ProjectFiles/“name”.xcworkspace I changet in the assets the icon set (which for whatever reason was default unreal icon) and now it packages with cusom icons.