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How to change LODs?

I was wondering how yo can change the falloff or distance to the main character, to tell the Foliage when it should change the Level of Detail?
I made this short video to explain the problem:

https://www.youtube.com/watch?v=dH0yb_FhcUE

You can just Edit the **Foliage Mesh **(right click on it inside the viewport >> Edit…) and, inside the Detail Panel, uncheck Auto Compute LOD Distance.
Then, you can select each LOD (in LOD Picker) and set a new value to the Screen Size.

More details in Unreal Engine Documentation.

Hope it helps!