But I must be missing something. That can’t be right, is it?
How would I add a class derived from interactable_component to an entity? The only Verse option in the entity prefab editor, that I can see, is to add a class directly derived from component. I also used the editor to add an interactable_component to my entity, but I don’t see any way of making a class derived from it. ???
I can use FindDescendantComponents (from inside my Verse class derived from component) to get a handle on other component types. But I don’t see how that would help.
remove the interactable_component from your entity, and add your interactable_test_component. Can’t have both at same time since they belong to the “same type hierarchy”. That’s why it does not show up to you