In our project we use the default (smooth) FPS cap of 62 frames. That’s working fine, but one of our customers (on Steam) asked us whether he can increase that cap to a higher number. I don’t want to change it for the whole project and re-package and re-distribute it on Steam. So I am looking for a solution that user can implement on his own, e.g. via config files.
I found this link above, which seems to be what we are looking for. However, in the packaged game distributed via Steam there is no DefaultEngine.ini file to modify. I can only see the folder “\WindowsUser\AppData\Local<Project>\Saved\Config”, in which several .ini files are, but not the DefaultEngine.ini file. So I tried to add the following lines to the Engine.ini file that is there:
[/Script/Engine.Engine]
bSmoothFrameRate=true
MinSmoothedFrameRate=5
MaxSmoothedFrameRate=120
But that has no effect when I start the game after I made the change. I also tried to create the DefaultEngine.ini by hand and add these lines manually, but also without luck.
Any ideas what one can do in order to change the FPS cap of a packaged game (distributed via Steam)?