How to change float from another blueprint

So basically I am trying to make my bullet deal damage and I have an idea. So I need to change my current health float from my bullet blueprint on hit dealing about 7 damage of 100. I got my gun. The projectile, and health system ready. But I can’t get the bullet to deal damage.

  • Thanks

When you hit the enemy you just call a function that applies the damage. Send the Damage value as a parameter. You have to make this function in the actor whom you hit.

HTH