How to change editor camera movement?

Using UE 5.4.4

When flying around with the camera in the editor using WASD keys, the camera keeps moving when the key is released. There is a short deceleration period before the camera comes to a stop.

How can I get the camera to stop instantly when the movement key is released?

I don’t know if you can, but I never understand why people use this method anyway. It’s totally unmanageable.

Just selecting something appropriate, and pressing F is far better :slight_smile:

You can then use the object as a rotation center for the camera, and zoom in or out a little with the mousewheel.