Hi, I’m using UE 4.19 and I have a character with some clothing pieces all rigged to the same skeleton. For a while now the preview mesh for all my animations changed to a piece of clothing rather than the character so every time I try to view my animations in engine I have to switch to the correct mesh.
Does anyone know how to change the default preview mesh? I tried changing the mesh listed as preview mesh in the Preview Scene Settings and applying to asset, but it just resets if I close out the editor.
Thanks in advanced for any help you can provide.