I have made a preset for grabbable objects so that I can just select it in my collision settings and not go through the entire: simulate physics, moveable etc. each time I make a grabbable object in my game.
What I want to do now is to change the preset of an actor from the grabbable preset to a “grabbed” preset once I hold it. I want the “grabbed” preset to overlap with the pawn and perhaps even with dynamic objects so that I can prevent stuff like “prop flying” in my game.
How can I change the preset used for the collisions of an object that I am currently grabbing?