Hi! i’m tring to make my character to withdraw a weapon. When he do that, also change his pose or stance but he will also able to walk and run. I’ve already try to use layer blend per bone but there are few problems: for change stance i’ve set the R key and actually work fine but the animation don’t loop, i mean when i press the R key he change pose but after 2 seconds he return to the normal position but i want it when i press the R key again; i don’t know why but the animation just play half and i have to press R twice for make the animation play right; for last but not least i wanna make a question: is necessary to create a montage and use layer blend per bone for this?
This is what i’ve try to do. i’m sure that something is wrong.