Hi, I’m having an issue where changing Capsule Collision to block (for the projectile channel only) works fine, however when setting it back to Ignore the Capsule continues to block.
I’m using a simple Flip Flop and print strings to verify the issue.
Summary:
- The default setting is Ignore which works fine BEFORE toggling Block
- Toggling Ignore is successful according to the Print String
- Capsule continues to block despite projectile channel being set to Ignore
Any help would be greatly appreciated
Miley