I have a child class derived from UUserWidget in CPP and for sure I have derived BP class from that child class. When I enter widget, editor doesnt open regular user widget window with palette.
Oh, that’s a tricky one, took me a while to figure it out.
Anyway, if you right click on a Cpp class and select Create Blueprirnt Class, you get what you have here. However, if you right click on empty space, select Create Blueprint Class, and then find your Cpp class there, you get a normal widget with the designer panel.