How to change blueprint draging speed?

Hi I have change my mouse dpi from 1000 to 8000, but lowered the pointer speed so that it has the same speed as before, but the problem is that if I want to drag my blueprint(move inside to see other nodes) it moves very fast and I cant find any option to lower the drag speed. Is there any way to do it besides lowering dpi?
Sry 4 bad English.

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Hey did you ever find out if there is an in-editor option to adjust panning speed? I think I’ve hit a random hotkey and have the same issue with my BP panning speed not matching my mouse speed

i have the same issue now in UE 5.5.1, can’t find any fixes, did anyone find the reason?

Not sure if it’s the same issue, but for me setting this to false fixed the issue and the blueprint speed matches the usual mouse speed.

	/** Whether to use high precision mouse movement for more accurate mouse movement without mouse ballistics (defaults to true) */
	UPROPERTY(config, EditAnywhere, Category = GeneralStyle)
	bool bUseHighPrecisionMouseMovement;

You can set this in the Editor Settings by searching for Use High Precision Mouse Movement.


But the cursor was a bit jittery now so a modification in Engine/Source/Editor/GraphEditor/Private/SNodePanel.cpp. In OnMouseMove around line 838 was needed.
Change:

ViewOffset -= CursorDelta / GetZoomAmount();

to:

ViewOffset -= (CursorDelta * MouseSensitivityWhilePanning) / GetZoomAmount();

With this the mouse feels smooth, precise and just as fast/slow as desired. Not sure if this change might affect other editors, going to test it for a while and maybe open a PR if it doesn’t cause any issues.