How to change Android store version

Hello, I’m trying to an updated version of my game to Google Play, but it says that I’ve already used store version 1. Great, I can deal with that, but in UE4 (4.26), it isn’t working. I’ve set the following android packaging settings, and it still says that “Version 1 has already been used”, indicating that my aab. is still “labeled version 1” or something:
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Note, my store version and version display name are intentionally different, if that’s a problem though, please let me know. The UE4 documentation on this stuff is non-existent, so I’m really confused here.

bump

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although it’s in a closed test … in the open I don’t know…has not published a game yet

I can’t find this screen. I see Release name not issue name. Is this a new version of the google play console? Or an old one? Or a different screen? I click the “create a new release” button in the track screen, am I supposed to do something else?
EDIT: I looked at the .aab in android studio, and it also says that my version is 1. So UE4 is packaging my game as version 1, even though I’ve told it that this is version 2. What’s going on?

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yes …but you can go back to the old)?

I’ve never had this … try a full rebuild
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I don’t think you can get an old version of the google play console (unless you download it on your phone?). I full rebuilt the project and still doesn’t work. I did all the steps you showed, and that’s how I’ve been doing it. I’m pretty sure this is an engine problem, not a google play problem. I’ll see if I can edit the version in android studio, but I doubt I can.

show me a screenshot of the version already downloaded … for example
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if you new version, this error?
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Yep

try
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here’s an idea of how it works)

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Didn’t work, and when I look at the .aab in android studio it says version 1 (1.0). I looked in the default engine.ini, which is where the engine says it stores all of this info, and the version are set correctly:
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(I have package inside apk set to false because the UE4 docs said to when using Google PAD)

I don’t even know what to advise … try it Pack a game for android without installing android studio (+update android 12)

then just if it does not work then maybe try the engine version from the github

I just don’t have experience working with android studio and how to make changes through it… but maybe anyone else give advice/// or but maybe try to delete this folder first … and try pack and
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I deleted the intermediate files and I “verified” the engine (I reinstalled it), and it didn’t work. But…I went to the “Android” folder inside the “config” folder ([Project name]\Config\Android), and I manually modified the AndroidEngine.ini and set the version numbers. AND IT WORKS! Thank you for you’re help, I really appreciate it :grin:. I guess the engine just wasn’t updating that file, not sure why, but for now, manually setting it seems to work. Thank you again!