How to change Actor blueprints to Object blueprints?

In 4.9 we can create blueprint classes inheriting from Object, not only from Actor. I have over a dozen blueprints inheriting from Actor that I want to reparent to Object class, because they don’t use any of Actor class features. But there is no “Object” class in Class Settings -> Parent Class dropdown menu. How can I reparent them?

I’d raise this as a bug report / question on AnswerHub.

Good idea, it fits in AH. How to change Actor blueprints to Object blueprints? - Programming & Scripting - Epic Developer Community Forums

There is now a new way to do this, in 4.22 (maybe even in some earlier versions). Much simpler than the re-parenting:

Select the actor in the level > details > actor > convert actor (drop-down)