How to change a mesh material using a button in VR (HTC Vive)

If the car is placed in the level as part of the level instead of being spawned, you can use GetAllActors of Class node and loop through until you find it, or give it a tag and use GetAllActorsWithTag (probably better).

Also there is a show/hide bool on Actors in the world, HiddenInGame which you can turn on and off. See if that shows up.