I want to debug Construction Script in a blueprint. How do I do that? When I set the breakpoint it’s not called when the object is placed in the level or moved (persistent level).
Hello ilozen, thank you for posting.
Just like you, I was unable to get a breakpoint to trigger. As an alternative, one place I would look for anything happening would be the Output log.
Another place to look is in the Blueprint Debugger but this will run while you are simulating and may not be the exact answer you are looking for.
I hope this helps.