This photo is the code now,
[size=12]I Want** “if input the “LookUp” Action Mapping Key,
AddRotation the**[/size]** Scene****Componet in the Player Pawn.”**
How do make that code…?
Please help anyone …
This photo is the code now,
[size=12]I Want** “if input the “LookUp” Action Mapping Key,
AddRotation the**[/size]** Scene****Componet in the Player Pawn.”**
How do make that code…?
Please help anyone …
Hey , the line is this : APlayerPawn* PlayerPawn = Cast(UGameplayStatics::GetPlayerPawn(GetWorld(), 0));
remember to add
#include “Kismet/GameplayStatics.h”