How to Cast DamageType without AnyDamage event?

Hi, i’m with a problem, i’m trying to Cast DamageType to set a new value before apply damage using this class, how i Cast it without use Damage Type reference in AnyDamage?

Example: It’s work

I need to cast here to change this variable in DamageType before ApplyDamage
How i Cast? What reference i put here?

Thank you

you need to create one, use Construct Object From Class and use your DamageClass

Thank You, @Auran131, problem solved, I hadn’t thought of that.